CumminHam
@CumminHamLewds
Open in X
Here is a peek at the shaders for phos.
get shading info from a shader. multiply it with an AO node, Tighten that up with a coloramp node, Then ya want to extract the light color data from the shader and overlay that ontop of your cRamp to get some color data from light sources https://t.co/Jmg2pdEP7j
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5y ago

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